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Team Lead Level Designer [Splinter Cell Remake]

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Ubisoft
πŸ“ Toronto, Canada
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Location Toronto
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Posted June 21, 2026
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Commute Local Area
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Job Description

Job Description

As a Team Lead Level Designer on Splinter Cell Remake at Ubisoft Toronto, you will support the Project Lead and Production Manager in ensuring level design quality, clear direction, and on-time delivery. You will guide and coach level designers, help establish and reinforce strong design standards, and balance creative vision with practical production planning while contributing directly to development when needed.

What you’ll do

  • Define, communicate, and uphold level design quality standards by identifying successful patterns and examples that create strong player experiences
  • Coach and mentor level designers by explaining why design solutions work, encouraging understanding rather than replication
  • Promote knowledge sharing within the team through clear instructions, constructive feedback, and shared best practices
  • Plan, prioritize, assign, and tr...
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    πŸ“ Location Details

    πŸŒ†
    City
    Toronto
    πŸ—ΊοΈ
    Country
    Canada
    πŸš—
    Commute
    Local Area

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