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Software Engineer-Rendering/Engine - (Star Wars Jedi)
Electronic Arts
📍
vancouver, Canada
Location
vancouver
Posted
June 10, 2026
Commute
Local Area
Local Opportunity Near You!
This job is in your area. Enjoy a short commute and work close to home.
Job Description
We’re looking for a Software Engineer to join the Jedi team in creating a best‑in‑class experience for our players. On the Jedi Engineering team, we believe in individual ownership of features, close collaboration with other departments, and prioritizing the player experience.
What you’ll do
Cross the boundaries from low‑level engine/rendering features up to player‑facing UX to ensure a high quality and customizable experience across a wide variety of hardware configurations, especially within the PC ecosystem.
Be able to analyze and fix performance bottlenecks, both in the game runtime environment and in development tools.
Be able to proactively identify, diagnose, and solve issues as they arise. This includes both bugs and areas where the player experience can be improved.
Collaborate with a diverse set of stakeholders – engineers, artists, technical artists, designers, producers, QA.
Contribute to healthy team morale and culture....
What you’ll do
Cross the boundaries from low‑level engine/rendering features up to player‑facing UX to ensure a high quality and customizable experience across a wide variety of hardware configurations, especially within the PC ecosystem.
Be able to analyze and fix performance bottlenecks, both in the game runtime environment and in development tools.
Be able to proactively identify, diagnose, and solve issues as they arise. This includes both bugs and areas where the player experience can be improved.
Collaborate with a diverse set of stakeholders – engineers, artists, technical artists, designers, producers, QA.
Contribute to healthy team morale and culture....