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Senior Rendering Software Engineer Remote/In-Office
Electronic Arts
📍
montreal (administrative region), Canada
Location
montreal (administrative region)
Posted
May 23, 2026
Commute
Local Area
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Job Description
Shape the gaming experience as a Senior Rendering Software Engineer at Electronic Arts in Orlando, FL. This hybrid role involves enhancing graphics and working closely with passionate game teams.
Become part of the Rendering team, focusing on integrating new rendering features into the Frostbite engine. You will leverage your seven-plus years of C++ experience and extensive knowledge in real-time graphics to optimize performance and overcome technical challenges in game development.
Key Responsibilities:
• Deliver innovative rendering features with game team engineers
• Optimize GPU, CPU, and memory use for performance
• Collaborate to identify technical opportunities and limitations
• Keep informed on real-time rendering advancements
• Improve efficiency and quality of artist workflows
Requirements:
• Strong C++ background with 7+ years in real-time rendering
• Experience with AAA games on current consoles and PC
• Proficient in low-level graphics APIs...
Become part of the Rendering team, focusing on integrating new rendering features into the Frostbite engine. You will leverage your seven-plus years of C++ experience and extensive knowledge in real-time graphics to optimize performance and overcome technical challenges in game development.
Key Responsibilities:
• Deliver innovative rendering features with game team engineers
• Optimize GPU, CPU, and memory use for performance
• Collaborate to identify technical opportunities and limitations
• Keep informed on real-time rendering advancements
• Improve efficiency and quality of artist workflows
Requirements:
• Strong C++ background with 7+ years in real-time rendering
• Experience with AAA games on current consoles and PC
• Proficient in low-level graphics APIs...