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Senior Graphics Shader Compiler Engineer

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NVIDIA AI
📍 toronto, Canada
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Location toronto
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Posted June 16, 2026
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Commute Local Area
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Job Description

Overview We are looking for an enthusiastic and competent Senior Graphics Shader Compiler Engineer for an exciting and fun role in our GPU Software organization. The role involves delivering features and improvements to better realize the potential of NVIDIA GPUs for a growing range of computational workloads, ranging from deep learning, scientific computation, and self‑driving cars to graphics workloads for AAA game titles on gaming platforms.

What You’ll Be Doing

Work on design and implementation of significant parts of the compiler.

Work on performance analysis and design/implementation of new optimizations.

Partner with global compiler, GPU driver, architecture, and application teams to coordinate improvements and problem resolutions.

Seek interesting and meaningful compilation problems for state‑of‑the‑art GPU technologies.

Contribute to open‑source projects (LLVM, DXC – HLSL compiler).

Propose, design, and implement S...

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📍 Location Details

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City
toronto
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Country
Canada
🚗
Commute
Local Area

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