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Job Description
As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4. You will set the standard for what interactive gameplay moments look and feel like in our game, crafting engaging, high-quality combat encounters and narrative-driven events. You’re a hands‑on creator who thrives in cross‑disciplinary collaboration and has a deep understanding of storytelling, combat, and systems design. In this role, you’ll collaborate with a passionate team to craft engaging gameplay experiences that bring our richly imagined world to life.
What You’ll Do
- Create and script engaging gameplay encounters that highlight the core systems and pacing of the project.
- Work closely with the Combat Lead, World Lead, and Systems Lead to determine the best possible technical and creative approaches for encounter design.
- Act as the owner for key encounters, ...