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Principal Technical Designer

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Ubisoft
πŸ“ montreal (administrative region), Canada
πŸ“
Location montreal (administrative region)
πŸ“…
Posted June 01, 2026
πŸš—
Commute Local Area
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Job Description

Job Description

As a Principal Technical Designer, you’ll create and implement complex, technical, and systemic design elements in a game.

You’re essentially a game or level designer recognized for your technical skills on a design or multidisciplinary production team.

A technical reference within your team, you’ll help, support, and advise your peers as needed. You may also be called upon to become the project's technical expert on a specific element of the game.

Responsibilities

  • Create and implement the technical elements of a game feature in collaboration with technical directors, programmers, and colleagues from other job families.
  • Act as a technical expert on a specific topic; oversee tools and documentation, provide technical assistance, and define and promote best practices.
  • Participate in data optimization and validation , taking budget into account and ensuring that technical standards a...

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πŸ“ Location Details

πŸŒ†
City
montreal (administrative region)
πŸ—ΊοΈ
Country
Canada
πŸš—
Commute
Local Area

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