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Principal System Architect, GPU

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NVIDIA
πŸ“ Santa Clara, United States
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Location Santa Clara
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Posted June 22, 2026
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Commute Local Area
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Job Description

A key part of NVIDIA's strength is to innovate how we architect and develop our GPU for the changing AI and accelerated workloads. We are constantly looking for ways to improve the scalability of our design, infrastructure and methodology. We are looking for a Principal System Architect with a wealth of experience in shaping and bringing to fruition high-performance, high-volume System-on-Chip (SoC) platforms. The ideal candidate will bring deep technical expertise across multiple SoC domains, along with strong leadership and communication skills. This senior technical position entails hands-on architectural definition and the capability to influence and drive multi-functional engineering teams.


What you'll be doing:
+ Define and drive architecture for complex, high-volume GPU products, ensuring they meet our ambitious performance and scalability goals.
+ Perform and guide power and performance evaluation, trade-off assessments, and architectural modeling to identi...

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πŸ“ Location Details

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City
Santa Clara
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Country
United States
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Commute
Local Area

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