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Montreal Senior Technical Artist Position
Hasbro, Inc.
π
longueuil, Canada
Location
longueuil
Posted
June 02, 2026
Commute
Local Area
Local Opportunity Near You!
This job is in your area. Enjoy a short commute and work close to home.
Job Description
Elevate your career as a Senior Technical Artist with Wizards of the Coast in Montreal, QC. Work on our first AAA game, focusing on shaders and material systems.
In this role, you will be integral to pre-production processes, spending three days a week onsite. Reporting to the Lead Technical Artist, you will implement scalable materials and collaborate with Rendering Engineers to ensure high performance in our Unreal Engine pipelines. Your contributions will directly impact the quality and visual fidelity of our game.
Key Responsibilities:
β’ Develop scalable materials for various technical needs
β’ Optimize shaders and address performance issues
β’ Establish documentation for material authoring standards
β’ Support artists in troubleshooting tools and workflows
β’ Collaborate on defining artistic and technical goals
Requirements:
β’ 6+ years as a Technical Artist with a focus on shaders
β’ Proficient in Unreal E...
In this role, you will be integral to pre-production processes, spending three days a week onsite. Reporting to the Lead Technical Artist, you will implement scalable materials and collaborate with Rendering Engineers to ensure high performance in our Unreal Engine pipelines. Your contributions will directly impact the quality and visual fidelity of our game.
Key Responsibilities:
β’ Develop scalable materials for various technical needs
β’ Optimize shaders and address performance issues
β’ Establish documentation for material authoring standards
β’ Support artists in troubleshooting tools and workflows
β’ Collaborate on defining artistic and technical goals
Requirements:
β’ 6+ years as a Technical Artist with a focus on shaders
β’ Proficient in Unreal E...