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Lead VFX Artist

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Cloud Chamber
πŸ“ montreal (administrative region), Canada
πŸ“
Location montreal (administrative region)
πŸ“…
Posted June 11, 2026
πŸš—
Commute Local Area
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Job Description

Overview

As a Lead VFX Artist at Cloud Chamber you’ll join a group of talented developers to drive the creation, implementation, and optimization of cutting-edge visual effects for BioShock 4. In this role you will lead and mentor a team of VFX artists and manage their creative mandates. Your main objective in this role is to set the technical benchmark for VFX quality, drive pipeline development, and inspire your team to help bring our richly imagined world to life.

What You’ll Do

  • Design, prototype, and implement real-time visual effects (environmental, gameplay, cinematic, character-based, destruction, etc.) using Unreal Engine 5 and Niagara.
  • Help refine the artistic style and quality bar for VFX, ensuring alignment with the game’s creative vision.
  • Develop, document, and maintain efficient VFX pipelines, including asset workflows, optimization guidelines, and integration standards.
  • Partner with Tech Art and Enginee...

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πŸ“ Location Details

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City
montreal (administrative region)
πŸ—ΊοΈ
Country
Canada
πŸš—
Commute
Local Area

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