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Location Montreal
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Posted June 21, 2026
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Commute Local Area
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Job Description

Job Description

The Character Surfacing Artist partakes in the creation of the characters look under the supervision of the Look Dev Supervisor. He relies on both strong technical skills and an aesthetic sense to produce high quality images that are true to the style of the film. He is responsible for the creation of the characters' textures and materials.

Responsabilities

  • Create the final look of characters and props and provide the necessary nuances to achieve the desired look
  • Create textures and materials based on concepts and references
  • Create UVs and texturing that meet shader and look needs
  • Create shading networks for specific assets
  • Qualifications

    Required skills:

  • Demonstrated experience as a Surfacing Artist in a film production environment, animated TV series or visual effects
  • Excellent knowledge of Autodesk Maya and Katana, Substance Painter or Mari
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    πŸ“ Location Details

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    City
    Montreal
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    Country
    Canada
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    Commute
    Local Area

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