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[Internship] - R&D Developer Assistant - Neural Rendering for Real-Time Graphics (F/M/NB)

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Ubisoft
πŸ“ Bordeaux, France
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Location Bordeaux
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Posted June 04, 2026
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Commute Local Area
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Job Description

Description du poste

Neural rendering is an emerging field at the intersection of computer graphics and machine learning. It explores how neural networks can be used to represent, compress, and reproduce complex visual phenomena that are difficult to capture with traditional techniques. Applications range from material appearance and lighting to geometry, animation, and volumetric effects.Β 

While neural methods have demonstrated impressive quality in offline rendering and research prototypes, their integration into real-time systems remains challenging. Open questions include performance optimization on modern GPUs, balancing neural representations with analytic models, and ensuring controllability for artists and technical directors.Β 

The goal of this internship is to investigate neural rendering techniques in the context of real-time graphics (neural materials, compression, lighting, etc …). During the internship, the student will survey recent adva...

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πŸ“ Location Details

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City
Bordeaux
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Country
France
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Commute
Local Area

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