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GPU Compiler Engineer, Graphics, Game and ML

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Apple
πŸ“ Cupertino, United States
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Location Cupertino
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Posted May 30, 2026
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Commute Local Area
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Job Description

**Weekly Hours:** 40
**Role Number:** 200649008-0836

**Summary**
Apple GPU Software team provides developers access to harness the power of the graphics processor unit (GPU) across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to vision to Mac product line. Our team responsibilities encompass design new language constructions, compiler transformation, and developer tools to the GPU on Apple’s hardware. Metal provides near-direct accesses to the GPU to give developers more control of the HW and enable developer to take advantage of Apple Silicon.
Join the compiler team, and you’ll collaborate with engineers across Apple to develop tools and languages to enable developers to create cutting-edge applications for graphics, compute, and machine learning using the GPU. We work closely with our partners in HW technology and GPU driver and framework team to develop feature roadmaps.qui
The ideal candidate should have a passion for languag...

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πŸ“ Location Details

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City
Cupertino
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Country
United States
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Commute
Local Area

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