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Apple GPU Compiler Backend/Research Engineer, Graphics, Game and ML

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Apple
πŸ“ Cupertino, United States
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Location Cupertino
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Posted June 01, 2026
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Commute Local Area
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Job Description

**Role Number:** 200593210-0836

**Summary**
In this role, you will have the opportunity to work on defining the roadmap for Apple GPU architecture and unleash the potential for new applications. You will work cross-functionally with several hardware and software teams to prototype compiler feature support, code generation and a slew of optimizations. You will be responsible to evaluate the efficacy of the proposed changes and provide feedback. Your work will have tremendous impact across all Apple devices.

**Description**
We in the GPU compiler team have a strong track record of delivering optimal solutions for Apple Silicon GPUs. We have built synergies with hardware and software teams to explore and implement these solutions from conception, to prototyping to finally productizing and shipping. We strongly believe that being involved from concept allows us to unlock the true potential of new GPU architectures. We are seeking a highly skilled Compiler Backend R...

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πŸ“ Location Details

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City
Cupertino
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Country
United States
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Commute
Local Area

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